So me and some mates want to learn to 360 and we're lucky enough to have a set of trails to learn on. What sort of jump would be good for learning and how should I build it. I'm thinking of building a steep step up to flat landing, with maybe a bit of a gap in the middle so we don't catch out rear wheel on anything when we spin in the air. Anyone got an idea of what it should look like, maybe a photo or diagram to base the jump on.
I've never tried this but my best guess would be to have a landing which is significantly wider than your takeoff, this means you need to worry less about the direction your travelling in the air. You'd want a jump that sends you more upwards than forwards so you have less speed when you land (makes it easier to ride out a bad landing) and you will have more air time. Would probably be easier to do on a single jump rather than one jump in a set of jumps if that makes sense. As to actually learning to 360 it might be worth learning to 180 bunny hop and then practice doing 180's on a quarter pipe just to get a feel of what its like turning in the air. Hope this helps man.