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Dopepedaler mikelevy's article
Feb 13, 2020 at 15:38
Feb 13, 2020
Opinion: Does Mountain Biking Need a Race of Champions?
@mikelevy: It would be the start of another species...TeXC (which is what "Downcountry" wishes it was)
Dopepedaler mikelevy's article
Feb 13, 2020 at 13:23
Feb 13, 2020
Opinion: Does Mountain Biking Need a Race of Champions?
How about if you just start timing the climbing/transition stages (or add more climbing) in enduro races and start calling them "mountain bike" races?
Dopepedaler danielsapp's article
Feb 4, 2020 at 8:43
Feb 4, 2020
First Ride: Pivot's New 2020 Switchblade Gets More Travel & Updated Kinematics
Funny...because I thought their new Mach 4 looks like a Turner Czar
Dopepedaler pinkbikeaudience's article
Jan 31, 2020 at 16:22
Jan 31, 2020
Job Posting: Pinkbike is Hiring A Graphic Designer
100% agree with @dstn617. You are rarely taught the business aspect of being a professional designer. It is probably the primary reason why a lot of designers don't like being designers anymore.
Dopepedaler pinkbikeaudience's article
Jan 31, 2020 at 8:44
Jan 31, 2020
Job Posting: Pinkbike is Hiring A Graphic Designer
"high energy, fast-paced work environment will see you doing a diverse set of tasks...deadlines and priorities are changing frequently here at Pinkbike, so you must be flexible in working with the brand’s needs" Translates to: As a "graphic designer" no one knows exactly what you do nor are they the least bit interested in learning about it. Therefore you will be expected to perform all the roles, on an expert level, of what we think a "designer" is (which is someone who sits around and draws all day long). Get used to explaining the same story in a myriad of ways. Too many tasks with not enough hours allocated to completing them. Vague and nebulous direction from stakeholders coupled with unspoken, unrealistic expectations and a lack authority to determine appropriate priority. This will lead to you being simultaneously admonished for completing a job and not completing a job. Assuming (inheriting) the sole responsibility for the potential failure of a project, based on the aforementioned vague and nebulous direction from stakeholders, yet only mildly sharing in its potential success (for executing someone else's "brilliant" idea). Also, critical thinking/concepting time about a project will be minimized since you are "creative" (at a moment's notice) whilst your output will be perpetually criticized and the effort required to produce it trivialized.
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