Fancy a job where making the sickest MTB game known to humankind is your only objective?
Words: ASBO InteractiveDo you really love MTB and have serious skills in Unreal Engine, C++, and blueprints?
We have a remote working position available at ASBO Interactive, creator of “Shred! 2 - ft Sam Pilgrim” and “
The Grim Donut Game”, to work on our next gen Console & PC title “Shred 3”.
We already have a solid working prototype, and are looking for someone to help take this into production.
If you think you can take this to the next level, drop us a message at
jobs@asbointeractive.com, we’d love to chat!
Makes this seem a bit moot