After becoming fed up of "doing computer graphics pictures of huge VIP aircrafts for filthy rich people", Guillaume Bout, 36, quit his job and decided to look for something new. With time on his hands, skills to use and creativity to burn, it wasn't long before his mind focussed in on his biggest hobby - bikes. He explains: "I think it was just the urge to create something, just like you would paint, draw, or play an instrument. When winter comes, and it’s dark and cold, I just spend more time in front of the computer than on the bike... maybe I should get a girlfriend!"
The result of those long evenings is a fleet of bonkers and beautiful rides rendered on 3DS Max and V-Ray. Don't be fooled into thinking they're just gimmicks though, as you'll see there are details aplenty on these rides. It's also worth clarifying that these bikes will never see the light of day, for a start, Guillaume hasn't begun to consider the constraints that production processes would bring. Guillaume puts it best when he says, "while I put some serious thoughts into it when I do them, these are not to be taken seriously."
And so his Zebra bike brand was born. The brand was called Zebra because "a zebra is quite similar to your everyday horse, but very different at the same time... I also happen to like stripes pattern". It fits the four-strong range well, with everything from a gearboxed hardtail to a penny farthing to a fat downhill bike inlcluded. Take a look at the highlights below: Zebra O.T.B (Oddly Tall Bike) 21st Century Penny Farthing Mountain bikers have looked to history to re-embrace bum bags, skin wall tires and fitting water bottles to frames, so why not take inspiration from even further back and ride this fully carbon fibre penny farthing?
Guillaume has been working on the design for two years. He says: "The idea of a modern all-mountain penny-farthing kept bugging me regularly. The initial picture I had in mind was of an aluminium frame, but once I started blocking the proportions in the 3D software I realized a carbon frame would be much more appropriate with the difficulty to pedal on such a bike. Then surprisingly, most of the penny-farthing came together by itself rather quickly."
Guillaume's hardest challenge was keeping the Q-factor low. Penny Farthings are direct drive so Guilluame had to squish in a geared front hub, a disc brake, two cranks and the fork and still keep a comfortable pedalling position. It apparently came down to a matter of millimetres.
There are no geometry figures for this bike but Guillaume will say it had to be pretty slack to help prevent OTBs. Would it work? Even Guillaume's not sure. He says: "While the big wheel would monster-truck its way over pretty much anything, the small wheel would have a hard time clearing small obstacles and could even get stuck and snap the frame in half, so the 150mm of suspension travel had to make up for it."
Zebra OTB Specification
Frame: Zebra OTB composite
Shock: Fox DHX2 10.5x3.5
Fork: Zebra OTB composite
Transmission: “Some kind of weird concentric blend between a Kris Holm unicycle geared hub and a Rohloff speedhub with custom Effigear cranks"
Brakes: Shimano Saint
Brake Discs: XT IceTech, 203mm front, 160mm rear
Stem: Hope all mountain, 35mm
Bar: Custom Renthal Fatbar
Grips: Lizard Skins MacAskill
Saddle: Custom shaped Fabric Scoop Radius Pro Team
Seatpost: Cane Creek eeSilk
Wheels: Custom Enve composite M635 and/or M640 rims, 50” front, 20” rear
Tires: Schwalbe Magic Mary 50”x2.4” and 20”x2.4”
Pedals: Spank Spike
So yeah, it's mad, but just try and convince us you wouldn't fancy a go.
Zebra F.F.B (Freaky Fat Bike) Guillaume first designed the F.F.B back in 2014 but recently updated it as he was between jobs. There was no specific urge to design this particular bike, he just wanted to scratch his creative itch and this is the result.
Guillaume says: "Fatbikes were all the rage back then so I wanted to do one. But doing 'just a fatbike' would have been a shame when you can do whatever you want, right? So my brain thought, 'if a fat tire on a 26" rim gives an outer diameter of 29" then put some fat tires on 24" rims and you'll get an outer diameter of about 27" and you can still add big suspensions.' So I said, 'you know brain, it's a bit of a silly idea', to which brain promptly replied, 'sure, let's do it'."
So here it is. 200mm of travel, 24" wheels, a widened, inverted DVO Jade fork, and Effigear gearbox and loud Kawasaki green paint. Guillaume was aiming for 'over the top' and he probably exceeded it.
Zebra OTB Specification
Frame: Zebra FFB composite
Shock: DVO Jade
Fork: Custom widened DVO Emerald
Transmission: Effigear gearbox with Gates carbon belt
Brakes: Shimano Saint, 2x front, 1x rear
Brake Discs: XT IceTech, 203mm (but only as centerlock
Stem: Hope direct mount, 30mm
Bar: Custom Renthal Fatbar
, 800mm
Grips Oury All-Mountain
Saddle Fabric
Seatpost: RockShox Reverb Stealth
Wheels: 24"Nextie Wild Dragon II carbon rims
Tires: Custom Surly Bud & Lou, 24"x4.8"
Pedals: Spank Spike
Guillaume says: "I like it as much as I find it lame. As cool as ugly. As awesome as ridiculous. The front triangle is nice, the rear one not so much. The design feels a bit weird, a bit unbalanced but all in all, I think I eventually like it, in a weird kind of way.
| I've seen full suspended fat bikes. Fat bikes with DH forks. Fat bikes with 2 front disscbrakes. 24" fat bikes. I put it all together, with a gearbox for good measure.—Guillaume Bout |
Zebra S.L.B Strapping Long Bike Guillaume also designs some more conventional bikes such as this Nicolai inspired Strapping Long Bike. All of Guillaume's bikes are designed with Effigear drivetrains and not just for performance. He says: " I like the concept and it would give my bikes something different... and partly because a standard transmission looked mighty annoying to do in 3D. I eventually just did one and the derailleur was indeed mighty annoying, but the great thing with 1x transmission is that I didn’t have to do a front derailleur at least!"
So what's next in the pipeline for Guillaume? "With computer graphics I can do whatever I want so I might as well try atypical ideas as there are no production constraints. I’d like to try a tracked bike for snow, or a lighter, more 'artistic' hardtail, if I have time."
For more of Guillame's work check out his
Artstation page or follow him on
Instagram and
Facebook.
Guillaume has no affiliations with the brands depicted
MENTIONS: @Will-narayan
Would you rather have a gearbox on a hardtail (some sort of wheather proof, trouble free hardtail for when it rains) instead of on a full-suspended bike and all the anti-squat theory/issue that comes with it ?
The price may be off-putting though.
@gnarnaimo: I'm totally rational and coherent :p
Maybe if I would really have wanted the wide gear range (currently riding 11-36 in the rear) I would have gone with one of these gearboxes. Especially as I hate long rear mechs. But you're never sure until you're very close to making the final call. I'm really happy with what I have now. And I later learned that if you really don't maintain those belt drive systems, belt and sprockets wear soon enough too. And these won't be cheap either. So yeah, that kind of misses the point for me. At least for making an investment like that. Not saying this goes for everyone, but these are the thoughts and considerations from someone who was quite close to getting a hardtail with some kind of gearbox.
@DirtMcGuirk07 : I think he's called Dandy Macaskull.
Possible that several brands prefer the Pinion as it can be mounted on the frame, rather than be part of the frame like the Effigear, which may render the frame building more difficult (though they recently supplied a mountable version to Starling who’s currently doing a full-sus frame for it, so this may be cool).
The Effigear would need some kind of « breakout » deal to boost the development, hopefully the Muvea e-bike can help in this regard.
Yes the Olsen bike is interesting, I think I considered this solution too at some point, but as the Effigear output gear is higher compared to the concentric Pinion, it didn’t work design-wise, so I dropped the chainstay instead.
How about you become an engineer? If you can model this with such detail it means you have more than a basic understanding of how to make bikes. And other things. And you can model, learning Catia or Solidworks will be a breeze. Engineers get paid without being asked too much. Visualization people... oh can you do a couple of those pictures for me? What? 2000€?! Sorry I thought this was your hobby. Ok, then can you make a simple interior before lunch tomorrow?
What I mean with all this drivel is that education is more often a formal limiter to ones capability to GET a certain job, at least as long as you do not work alone. We always rely on competence of our coworkers, such team is always more efficient and creative than a bunch of nerds specialized in one direction. That leads to a conclusion that practice is always the supreme education. University is the entry card. One of very limited areas where school has to come forward is engineering trades dealing with stress calculations, these people can't be treating things lightly. Although in my "career" I have met structural engineers who were eager to try things and those who were absolute square heads. The latter is much harder to work with, while both kinds have to deliver solutions that will not collapse.
I am more than confident that having such modeling skills coped with basic understanding of function and structure (as well as usage) can create a very valuable working partner for many industries, in this case, bike in particular. When it comes to bicycle design, the engineering part is laughable. No matter how many courses you took, if you can't deal with production, you are not going to be successful, hence you hire a dude who is good at it to polish the details, set tolerances, advise how to cut costs. Look at companies like Transition, Pole, you can be sure these folks are not sharpest at "science"... more of learning by doing/failing. In bicycle design craftmanship is more important than God knows what course you took at which university. BTR is a perfect example. Single pivot, pfff, yeah, the issue with single pivot is that it is very hard to make one that does not look like Orange... it takes learning by doing, curiosity to create asthetically pleasing form for this suspension design. They made it, oh they did. But did they take a post doc at Oxford? No...
Combination of excellence at a few skills is no less valuable than perfection at a skill or two.
The real beauty is in the final product. Modern bikes are technical marvels; it takes the cumulative effort of thousands of people to build the components of a mountain bike, all so that we can play in the dirt.
Edit: I should add that I think these renders are fantastic. My point is that it is a skill that wouldn't be needed by most engineers. Someone trying to make a pitch to customers though? killing it.
Just like drawing is a critical skill for architects but not the core competency, modeling is only one of many skills needed to be a good engineer.
Honestly, the most impressive part to me is not that he was able to make the models, but that he made this many to this level of detail. Even with quite a bit of skill, that's a lot of work! I would know, because its literally my job to design and engineer complex assemblies and I'm procrastinating on pinkbike because my Catia model hates me, haha.
I'm trying to reply to your comments but you guys type to fast :p
I have a very visual mind but the mathematics are long gone (I barely remember sohcahtoa…) so I don’t know if I could become an engineer now, though learning solidworks may be a good idea.
It’s as if I’m « in between », I like the visual/artistic aspect of things, but I need the physical constraints to channel it, « form follow function » all the way with a bit of compromise to make things look better.
I’m very bad at brainstorming, as it doesn’t make sense to me to say random things just for the sake of it, but after 15 minutes I may draw links between what has been said before and deliver an interesting idea.
As you say, when you learned something academically, you may not find new ways, for instance someone who learned music through years of music theory may be reluctant to suddenly use dissonant notes that don’t fit theoretically with the rest of the song, but someone who learned music by himself will play whatever notes he wants to play, even if they’re theoretically wrong.
Maybe I could come up with the weird idea and the engineer decides if it’s good or not.
But I also know that it’s « easy » to have weird ideas when there’s no financial constraints like on these bikes.
I hope recruiters can have the same reasoning as you and see that there’s more than just piling up countless amounts of polygons, and if so, that I can meet the expectations
You sum it up pretty well when comparing engineer and CG artists.
The problem is that apparently it costs as much (or even more) to do such a CG bike than to do a real world prototype, so these bikes look good but the outlet are scarce, it’s mostly needed when there’s a publicity stunt (like Canyon’s road bike).
Oh well, if I can’t make a living with these bikes hopefully I’ll keep doing these for fun
Actually a volumic software like solidworks may be better sometimes than messing with polygons with a surfacic software like 3DS Max.
As I had the FFB parts I could focus more on the frame the SLB. Then the JSB went quicker and I could try a few colors rather than just raw/stealth black. Then for the OTB it was different and I could mostly focus on the frame, with much more freedom as it's made of carbon.
Only problem though is that it appears to be about as long and as expensive to do a CG bike than a real prototype equiped with peripherals at OEM prices, so I'm not sure I can make a living of doing CG bikes, but at least it makes a nice portfolio.
I'd be very surprized if he doesn't get at least a few calls/emails from bike manufacturers, as he's clearly a very talented chap.
That said, I think the Effigear cranks on that one are a bit off. You can have gears but not Effi. Get a Schlumpf hub for unicycles, you can still mount a disc brake on one of these.
Other than that I think it is good, but not good enough for Pinkbike. Remember people seem to like their head angles slack and seat tube angles steep these days. Just swap that handlebar and saddle and I'll act like I didn't see anything, ok?
Said differently it's a Rohloff speedhub mounted concentrically on the crank axle like a Chris Holm/Schlumpf 2 speed unicycle hub. That would be a pretty intricate gear mess, and because of this it uses huge bearings, consequently I had to widden the disk spider (also I understood why Rohloff do their own 4 holes disks, cuz' a regular 6 holes isn't compatible). The 203mm disk is overkill but the bigger the disk, the more clearance I had for the caliper, and so the spoke are even on each side (though this may flex quite a bit).
Also, I've seen that the disk is mounted outside of the fork on unicycle, and with the q-factor of the penny it would've been too dangerous (well it's not like the bike exists but still, I took leg burns or cuts into consideration :p)
I also thought about using V-Brakes but I wasn't in the mood for modeling one, and a big disk looks more stylish.
I cheated a bit by saying that the shifting would work with a simple trigger shifter rather than the 2 cables system of Rohloff.
Cheers!
www.stanceworks.com/2018/11/the-alt-c-hellion-ash-thorps-t-bucket
I’d sell some toys to get me that penny bike if it was in production. Perfect for putting around the campground in the summer. It would look sweet parked on the beach.
Hope I didn't waste your time, or the comment section.
Now with fat tires and 200mm of travel, you may just need to calculate where the bike touches the ground every now and then while flying over everything in-between^^
Not sure how the Zebra OTB would fare on a downhill track ...
This has absolutely no sense.